Currency | Fee | Currency | Fee |
Aegos | 5% | Karameikos (a) | 10% |
Almarron | No Fee | Minrothad | 5% |
Atruaghin | No Fee | NACE (a) | 5% |
Cimarron | No Fee | Ochalea (a) | 10% |
Darokin | 5% | Ostland | 15% |
Ethengar | No Fee | Pearl Island | 15% |
Five Shires | 5% | Rockhome (b) | 10% |
Gargona | 5% | Sind | 15% |
Glantri (a) | 10% | Soderfjord | No Fee |
Heldann | No Fee | Thyatis | 10% |
Helski | 10% | Vestland (a) | 10% |
Hule | 15% | Wendar | 10% |
Ierendi (a) | 10% | Ylaruam | 15% |
Jalawar | 10% | Yvadlom | 5% |
Notes
Most nations add 5% surcharge to the regular fees for exchanging
gems and treasures
a) For gems and treasures, drop the usual 5% surcharge but double
the exchange fee.
b) 5% exchange fee maximum on gems and treasure. Gems are duty
free (no import/export tax).
This year, besides the usual economic chart about the major seaports and trading centers, we're proud to offer you a short but detailed review of the economic year written by some of the most accomplished economic experts of Mystara. Enjoy the reading and good luck for your business.
For land based trade, AC 1015 has certainly been the worst year since the post-Great War crisis. The war in Glantri, the dangerous status of the Broken Land area and the confused situation of Ylaruam have seriously hampered caravan traffic trough the Overland Trade Route.
The northern regions of the OW have especially suffered from this situation, while everything was quiet in the south, though people in Selenica are still worried of a possible Shadow Elves attack that will definitely sever all traffic to and from Darokin city.
Before Ethengarian hordes attacked Glantri, darokinian and glantrian governments started talking about building a new trade route through New Kolland. Prince Kol gave his word that caravans would be allowed free passage trough his territory, but merchants know better than to trust a kobold. Anyway something will have to be done in the area, since it looks hard to either chase the Shadow Elves away from the former Broken Lands or reach a peaceful agreement with them.
In the meantime all trade to Glantri and Wendar has to go trough Sind (and even here the situation is not very good) and the dangerous Adri Varma Plateau. Anyway work is being done to improve the route from Nouvelle Averoigne up to Wendar.
Many trade opportunities.
There has been an increase in piracy in southern NACE (southern Bellissaria, Isle of Dawn, Alatians), so trade is dangerous but profitable.
Trade with Gaity is very profitable, as the country is in chaos and needs everything, but at your own risk!
Look out for unscrupulous traders smuggling mnemonic mineral from Ionace.
Thanks to growing ties with Kastelios, easier routes are also being found to Yavdlom. Already Kastelian merchantmen, knowledgeable of the perils of the local waters, have acted as middlemen in bringing goods to and from this strange land. It seems that new markets and goods are being found every month in the Wild South - count on Yavdlom to be a stable market for your goods, on top of being an interesting place to visit! For eager traders in Davania, why not stop by the Minrothad consulate in Kastelios to pick up a free information package on the opportunities these two nations have to offer you as a merchant, and as a customer!
For the adventurers among you, why not try to blaze a trail to Cestia? Several people have already tried, and have brought back many bizarre and beautiful goods from this fascinating realm! Opportunity awaits those who try...
The following table works in accordance to the rules presented in both GAZ 7 - The Minrothad Guilds and Gaz 11 - The Republic of Darokin. For those without the above mentioned products, assume that each +/- 1 in the Price Adjustment column equals to a +/- 10% in price for the mentioned goods.
City | Nation | Class | Modifiers to Price Adjustment |
Aaslin | Notrion (NACE) | B | Grain -5, Animals -1, Wine -1, Meat -3, Textiles -2; Common Metals +1, Dye +1, Glassware +1 |
Aegopoli | Aegos | D | Grain -3, Meat -2, Animals -1; Weapons+1, Oil +3, Glassware +1 |
Akesoli | Darokin | D | Fish -2, Porcelain -1, Tea -1, Textiles -1; Salt +3, Silk +3, Spices +1 |
Akorros | Darokin | C | Fish -2, Hides -2, Meat -1; Cloth +3, Grain +1, Semiprecious Stones +3, Wine +1 |
Alchemos | Meriander (NACE) | D | Grain -2, Meat -1, Common Wood -2, Precious Wood -2, Oil -4; Textiles +2, Salt +1, Glassware +3, Common Metals +2, Gems +1 |
Alinquin | Dawnrim (NACE) | B | Grain -1, Meat -4, Fish -3, Textiles -3, Furs -2, Animals -2; Common Wood +2, Beer +1, Pottery +1, Wine +1, Glassware +1 |
Alpha | Alpha (NACE) | C | Grain/Vegetables -3, Meat -2, Precious Wood -1; Ivory +5, Coffee +6, Weapons +1, Wine +4, Armor +3 |
Altendorf | Heldann | D | Animals -2, Dye -1, Common Wood -1, Grain/Vegetables -2, Meat -3; Weapons +1, Armor +1, Pottery +2, Salt +1, Common Metals +2 |
Athenos | Darokin | D | Gems -1, Glassware -4, Ivory -3, Meat -1;
Animals +1, Monsters +1, Precious Wood +3, Porcelain +4 |
Atruaghin | Atruaghin | E | Coffee -3, Mounts -3, Tobacco -5,
Textiles -1; Beer +4, Semiprecious Stones +2, Weapons +1 |
Azurun | Hule | C | Grain -4, Cloth -2, Gems -1, Glassware -1; Red Steel +3, Common Metals +2, Salt +1, Dye +2, Silk +1 |
Beitung | Ochalea | C | Silk -4, Grain -3; Wood +1, Rare Books +3, Art +2 |
Biazzan | Thyatis | D | Silk -1, Spices -1, Tea -1; Animals +3, Ivory +2. Rare Books +2, Mounts +1 |
Blueside | Lagrius (NACE) | D | Fish -4, Common Wood -4, Grain -1, Meat -1; Common Metals +1, Glassware +1, Porcelain +1 |
Castellan | Soderfjord | E | Common Metals -4, Dyes -2, Semiprecious Stones -2; Armor +3, Fish +2, Pottery +1, Weapons +2 |
Ciudad Real | Gargona | D | Art -1, Musical Instruments -3, Grain -1; Cinnabryl +2, Rare Books +3 |
Ciudad Tejilias | Almarron | D | Silver -4, Cloth 2, Tobacco -1, Coffee -3; Cinnabryl +1, Red Steel +2, Rare Books +2 |
Corunglain | Darokin | C | Gems -2, Monsters -1, Semiprecious Stones -1; Grain +2, Hides +3, Pottery +3, Weapons +1 |
Darokin City | Darokin | A | Common Metals -2, Common Woods -2, Grain -1, Ivory -2, Textiles -2; Gems +3, Monster +3, Mounts +2, Precious Metals +4 |
Dengar | Rockhome | B | Armor -3, Gems -3, Weapons -2; Animals +4, Grain +5, Tobacco +5 |
Dunadale | Thyatis | B | Porcelain -2, Weapons -3, Monsters -4, Gems -3; Tea +5, Ivory +4, Grain/Vegetables +5, Glassware +2 |
East Portage | NACE | C | Beer -1, Grain -1, Dye -2; Common Wood +1, Tea +2, Coffee +1, Animals +1 |
Edairo | Thothia (NACE) | B | Grain -3, Fish -2, Common Wood -2, Wine -2, Ivory -1, Furs -1; Cloth +2, Tea +1, Porcelain +1, Spices +1, Silk +2, Precious Metals +2 |
Ekto | Ekto (NACE) | D | Weapons -1, Dye -1; Grain +3, Fish +2, Common Wood +3, Common Metals +3, Tea +1 |
Ethengar | Ethengar | E | Hides -3, Mounts -2, Salt -3; Common Metals +5, Common Woods +4, Tea +3 |
Featherfall | Aeria (NACE) | C | Grain -1, Meat -1; Common Wood +1, Oil +1, Glassware +2, Rare Books +3, Gems +2 |
Freiburg | Heldann | D | Animals -3, Porcelain -1; Armor +4, Oil +3, Weapons +4 |
Glantri City | Glantri | B | Monsters -5, Rare Books -2, Pottery -6; Gems +3, Glassware +3, Tobacco +3, Weapons +3 |
Grauenberg | Heldann | E | Animals -3, Common Metals -5, Weapons -1, Armor -1, Hides -1; Oil +4, Dye +1, Salt +2, Fish +3, Coffee +4, Common Wood +1 |
Hockstein | Heldann | E | Animals -1, Hides -3, Common Wood -2, Grain/vegetables -1, Beer -2; Spices +4, Gems +3, Weapons +2, Armor +2, Salt +2, Fish +1 |
Harbortown | Minrothad | C | Fish -3, Dye -2, Animals -2; Spices +2, Meat +3, Wine +3 |
Helskir | Helskir | D | Dye -4, Salt -2; Fish +2, Hides +3, Coffee +4, Pottery +1 |
Horken | Horken (NACE) | C | Grain -1, Meat -1; Common Wood +4, Tea +1, Spices +1, Textiles +1 |
Ierendi | Ierendi | C | Fish -2, Precious Metals -2; Dyes +2, Cloth +2, Animals +4, Silk +2, Meat +1 |
Jaboor | Ylaruam | E | Coffee -2, Oil -3, Glassware -3; Meat +3, Spices +4, Wine +2, Weapons +1 |
Kelven | Karameikos | C | Glassware -2, Pottery -3, Precious Metals -2; Ivory +3, Meat +1 |
Kerendas | Thyatis | C | Beer -2, Grain -2, Meat -3, Wine -2, Mounts -1; Common Metals +4, Common Woods +2, Dyes +1, Oil +1 |
Kopstar | Glantri | D | Dyes -2, Oil -5, Precious Metals -3; Precious Woods +4, Semiprecious Stones +3, Spices +2 |
Minrothad | Minrothad | B | Coffee -2, Tea -2, Beer -3, Fish -3, Dye -1; Pottery +4, Cloth +2, Precious Metals +2, Gems +2, Common Wood +3 |
Mirros | Karameikos | C | Animals -1, Common Metals -2, Common Woods -2, Hides -3; Armor +1, Mounts +3, Rare Furs +4, Weapons +1 |
Newkirk | Thyatis | B | Dye -5, Armor -2; Coffee +3, Gems +3, Porcelain +2; |
Norrvik | Vestland | C | Salt -3, Silk -4, Weapons -3; Cloth +3, Ivory +3, Pottery +4 |
Oceansend | Heldann | D | Books -1, Common Wood -4; Dye +2, Salt +1, Grain +2, Silk +3; |
Sayr Ulan | Sind | B | Rare Books -1, Salt -2, Spices -3; Common Woods +3, Fish +4, Tea +3; |
Seagirt | Pearl Islands | D | Vegetables -5, Fish -3, Gems -3, Pottery -1; Grain +2, Precious Wood +1, Wine +3, Weapons +1 |
Seahome | Minrothad | D | Wood -3; Silk +2, Dye +4; Hides/furs +3 |
Selenica | Darokin | B | Cloth -2, Precious Wood -1, Rare Books -1; Dyes +3, Fish +4, Glassware +2 |
Shireton | Five Shires | D | Beer -4, Grain -2, Tobacco -5, Wine -2; Coffee +3, Fish +2, Tea +2 |
Skyfyr | Blackrock (NACE) | D | Grain -1, Beer -1, Common Metal -2, Precious Metals -2, Gems -2; Animals +1, Wine +1, Meat +1, Weapons +2, Mounts +1, Armor +2 |
Slagovich | Slagovich | C | Cinnabryl -3, Fish -2; Common Metals +2, Salt +1, Spices +3, Red Steel +3, Weapons +1 |
Smokestone City | Cimarron | C | Ale -2, Cinnabryl -2, Smokepowder -2, Wheellocks -1; Grain +3, Meat +1, Salt +1, Spices +1 |
Soderfjord | Soderfjord | C | Common Woods -4, Grain -1; Armor +2, Wine +4 |
Spearpoint | Surshield (NACE) | C | Grain -2, Meat -2, Weapons -2, Armor -1, Wine -1; Common Metals +1, Salt +1, Glassware +1, Spices +2 |
Stahl | Rockhome | C | Ivory -3, Monsters -3, Precious Metals -4; Grain +2, Meat +3, Silk +3, Textiles +4 |
Tameronikas | Ylaruam | E | Animals -2, Cloth -1, Tea -3; Glassware +2, Porcelain +2, Salt +4, Weapons +1 |
Tanakumba | Yavdlom | C | Cocoa -4, Coffee -3, Fish -3, Gems -1, Precious Woods -3, Ivory -2; Grain +3, Meat +2, Silk +2, Precious Metals +3 |
Tel Akbir | Thyatis | D | Beer -2, Coffee -1, Oil -2; Cloth +2, Dyes +2, Hides +2 |
Tenobar | Darokin | D | Cloth -2, Fish -4, Pottery -5; Hides +2, Precious Metals +2, Salt +3 |
Thyatis City | Thyatis | A | Armor -3, Mounts -2, Silk -1, Weapons -3; Gems +3, Grain +1, Oil +1, Precious Metals +2, Rare Furs +4 |
Trikelios | Trikelios (NACE) | D | Grain -2, Fish -1, Beer -1; Common Wood +2, Common Metals +1, Tea +1 |
Verdun | Minrothad | D | Woods -2, Cloth -1, Books -3; Furs +3, Dyes +3, Silk +2, Salt +3 |
Vyonnes | Glantri | E | Rare Furs -4, Textiles -3, Wine -2; Beer +4, Meat +5, Silk +3, Grain +1, Weapons +1 |
Wendar City | Wendar | D | Wood -3, Hides -2, Rare Furs -1; Weapons +1, Textiles +2, Cloth +2, Salt +3, Grain +4. |
Ylaruam | Ylaruam | B | Oil -1, Porcelain -3, Semiprecious Stones -4; Coffee +4, Mounts +3, Tobacco +4, Weapons +2, Armor +1 |
Zeaburg | Ostland | C | Fish -4, Cloth -3, Textiles -1; Common Woods +2, Meat +5, Weapons +2 |